Sonic Toad Media
Sonic Toad Media is well, Exactly What It Says on the Tin. Sonic Toad creates various media in addition to games. More projects will be added to this page over time but you can be informed and entertained by the following:
***Update for 2018 tax reform in progress!***
Are you an indie developer who’s been meeting many head-scratchers as to what to do about your taxes? There’s setting up the actual business, figuring out what you can and can’t deduct, working out of your home, having team members overseas, treatment of your development costs, and so much more! Most tax books are so dry, dull, and boring but most of all, they’re usually meant for more traditional kinds of businesses. In this pocket tax guide complete with citations of Internal Revenue Code sections, court cases, and other authoritative materials, the tax concerns of the typical indie developer are addressed in a manner that is easily understood by people who make and play games.
Many people dream of quitting their job and making money in pants-free bliss. But "making money online" means different things to different people: perhaps they'd like the security of a 9-5 job but hate going to an office. Maybe it's starting an online business, or simply finding random ways to pick up cash with a few keystrokes or swipes. Whether your goal is to build up bits of residual cash online to bolster your savings or to completely ditch the race race and never have to put on pants ever again, this guide has something for everyone: even most tech-unsavvy person out there who wants to make money online!
The Tao of Gord
The year was 2001: technology was going through its awkward teenage years and Tom Green bestowed upon us what many filmgoers and professional critics deemed the most vile cinematic diarrhea to ever rust the silver screen, Freddy Got Fingered. I did not see this film until I was 28 years old, working a nightmare job while trying to keep my eyes trained on being able to live off of game development, and questioning the Kool-Aid my generation was told to swallow: watching Freddy Got Fingered numerous times gave me a new lease on life. The Tao of Gord examines how we can find beauty and inspiration in things we’re told are terrible and finding a refuge in audacity when you’re questioning everything you are “supposed” to aspire to. It’s a film analysis, a cultural examination, and a memoir all in one.
E-Courses and Online Learning Materials
Get your business of games education on the go, anywhere you have an internet connection, with Sonic Toad's new selection of e-courses and webinars!
Sometimes you just can't make it to a live event or you want something more interactive and/or audio-inclined to learn from. With many more webinars and full-length courses to come, look no further for awesome game dev education in marketing your work, handling your operations, and other topics soon to come!
The Virtual Business of Games Summit
You've got that great idea for a game and you're executing it. Got a solid game design document and your dev tools and team all lined up. But have you thought about the business side of things yet?
Marketing, professional networking, getting funded, taxes-- it's overwhelming. But it doesn't have to be! The fine folks at Deep Dive Media put together the Virtual Business of Games Summit where over 30 gaming industry professionals in various roles across AAA, III, and indie studios have contributed their knowledge into one awesome and comprehensive package. The summit goes live July 24, 2018 so reserve your spot today!
Content Strategy for Indie Game Developers on Udemy
Sonic Toad's partner Ebates offers 12% cash rebates on Udemy purchases, with a sign-on bonus in Ebates bucks if you create an account using this link!
Indie game developers are facing a discoverability crisis: there's so many games out there. Too many games, perhaps!
Marketing your game is one of the biggest thorns in game devs' sides, especially with so many more games out there now. But fear not: you have a fighting chance against the indiepocalypse by harnessing the power of content marketing and forming a solid content strategy that will keep attracting people to your game long after you post it! Content is king and you're going to learn why it's the future of selling indie games and growing a fanbase.
This webinar is appropriate for all technical proficiency levels, no marketing knowledge or game development experience is necessary! If you're not in games but in another creative profession that involves world-building such as a novelist or filmmaker, you may also find this content marketing and content strategy webinar helpful.
To learn more and purchase this course, visit its page at Udemy!
Clam Chowder Hub Run
It’s a game in progress and experience: a long and stupid tale about America’s crumbling infrastructure, Clam Chowder Hub Run is what results when you spend a significant chunk of your day riding the bus and observe the best and worst in people and the depraved culinary adventures that result. Visit the game’s page (demo will be uploaded later in 2018) and the companion site, The Chowder Bucket!